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Prop - Batteries

I created the props from start to finish. All shots are real-time captured inside Unreal.
There are 2 versions of Batteries and its package.
New version:
- new design
- popping and lighter colors
- new spelling
- more notes on safety and caution signs
Old version:
- old design
- restrained and darker colors
- old spelling
- old currency label (DM - Deutsche Mark)
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- creating blockout
- modeling
- UV
- creating the high poly out of the low poly
- bake for batteries
- texturing in Substance 3D Painter (creating decals/ stamps in Photoshop)
- cardboard material created in Substance 3D Designer
- material setup, lighting and capturing shots inside Unreal

Little material made for presentaion inside Unreal.
It just needs a redered UV from your mesh with alpha. You can easily adjust its general color, wireframe color and the line thickness. Also adjustable if the mesh uses an alpha channel as mask.